Niteninja and I have been doing a lot of tossing ideas back and forth for both of our sections of the Darkness Falls: The Crusade remake, possible story directions for him and how to proceed with what components of the project in what order and what we want implemented when. As an example, something like choosing what font to use and developing graphical representation of idols is of much lower priority than character interaction, but fonts are even further down the line than the idol representation. I'd give a more detailed answer but then it gets into more programming mumbo jumbo.
On Niteninja's section of the project, he's decided to set a preliminary release schedule of one "chapter" or release of story/background content per week. This isn't fixed, but its what we're shooting for. He currently has an opening chapter to begin to explain how the world changed from DFC to this new version we're working on and is just polishing it up before I post it as sort of a teaser. Hopefully it gives people a little something to keep them interested until we can get the beta out.
Finally, to the joy of a lot of people, a few who have IMed/emailed me and a few who are in magestorm, I have met all the goals I set forth in magestorm that was keeping me there. For those not familiar with the plan I had, I had a few months of downtime between semesters that coincided well with the revival of magestorm. I put this project on hold so that I could make all the different builds I had always wanted to try. I reached that with a week before this current semester began. This semester ends in 3 weeks. Between the class I have now and the classes this fall, work seems promising.
No comments:
Post a Comment