Monday, August 13, 2012

Darkness Falls: The Crusade: Demons

For pretty much everything CoX demon you can refer to the craftie characteristics of goblins and craftsmen.  They have the physical creation/reparation skills of craftsmen types,.  When it comes to fighting, however, they have slightly less defense (studded leather vs chain) in favor of more offense (melee) while also retaining the parry skill that the other two have.

Burning Hnad Demons will have level 4 shields, leather armor, the ability to tap, though not to the extent of primary tapping classes.  There won't be any mechanics tricks to it, BH demons simply have less points in the mental area than the others akin to the way CoX demons are better at fighting than a goblin would be, but not as good as a skeleton would be.  They will have their pets, though the CoX might have them as well.  I am uncertain on that specific point. They will cover the craftsman duties not covered by CoX demons, that is weapons/armor infusions/enchantments.   They will also be the alarm wards casters as well as absorbing some of the other wards for evil realm (healing/refreshing) and if I ever manage to implement a fair approach to light/dark issues, they would also have a darkness glyph.

3 comments:

  1. Do you still need the spell lists for DFC like...

    heal.V (heal)
    Eff ='Healing power emanates from %s's hands.'
    Tar=PASS DuT=INST Dur=0 Pow=12 NTa=0
    Dir=NONE Att=0 Dam=0 Par=0 Tim=0 Com=0 Upds every 0 secs

    ?

    You can email me if you do... Durin19@gmail.com

    Josh

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  2. http://pastebin.com/R1X8PdmJ - item list 1
    http://pastebin.com/hgiQJSb7 - item list 2
    https://docs.google.com/file/d/0Bwu0xNiiRbCveG5idUFoZWMwZXM/edit?pli=1

    ReplyDelete